These are the Best Skills for Verso in Clair Obscur: Expedition 33

Verso’s not built to be your team’s shield or healer in Clair Obscur: Expedition 33. But if you want a fighter who’s sharp, fast and hard-hitting, Verso is your guy. You have to use the right skills to make sure you get the most out of Verso. You want him to stay quick on his feet, but you also don’t want him falling over the second things get messy.

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So this list is about skills that either hit hard, keep him alive, or set him up to take control of the fight. These are the skills that let Verso do what he does best: stay sharp, hit fast, and leave enemies wondering what just happened.
8
Berserk Slash
The Lower Verso’s Health, the Harder He Hits
The more Verso bleeds, the harder he hits with Berserk Slash. If Verso’s sitting pretty at full HP, you’ll get basic, modest output. Now drop him to half health and you’ll notice the hits start to sting. It rewards players who aren’t afraid to let Verso live on the edge. The skill is about taking risks, not hiding for safety.
The best time to use this is when Verso’s already taken a beating or when you’ve deliberately lowered his HP. That said you can’t just throw out this skill without thinking. If you line up Berserk Slash at 1 HP and don’t take steps like taunting, shielding, or healing to keep Verso alive afterward, he’s probably going to drop the moment enemies take a turn. You can also protect Verso by simply dodging or parrying enemy attacks.
7
Phantom Stars
Hits Every Single Enemy Five Times in a Row with Light Damage
Phantom Stars hits every single enemy five times in a row with Light damage. Each hit contributes to their Break gauge. The more you stack Break on them, the closer they are to getting stunned and wide open for heavier hits. And since this skill splashes across all enemies, it’s especially nasty in fights where you’re outnumbered.
Phantom Stars costs 9 SP to unlock and 8 AP to use, and is reduced to 5 AP when Verso is at Rank S. So don’t blow it on a bunch of weaklings already circling the drain. Save it for waves of enemies that need to be brought to heel fast, or bosses with backup you’d rather not deal with for long.
6
Strike Storm
Delivers Six Heavy Hits to a Single Enemy
Strike Storm allows Verso to charge in and land six fast, brutal strikes on one enemy. And because of its multiple hits, it’s fantastic for chewing through Break bars too. Each strike pulls the element from whatever weapon Verso’s got equipped, so you’re not stuck with a fixed type.
Strike Storm costs 8 AP to use and 7 SP to unlock. So yeah, it’s pricey. But you’re getting real value for that cost, especially if Verso is already at a C Rank or better. The damage scales up even more once he’s in rhythm.
5
Overload
Your Rank Instantly Jumps to A and You an AP Refill
The second you trigger Overload, Verso shoots straight up to Rank A, no buildup required. Also he gets a full AP tank, which means you can immediately fire off his strongest attacks back-to-back without wasting time.

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But the catch is his HP gets slashed to 1. So you need to protect him right after using Overload. That could mean giving him a barrier, having another teammate taunt enemies away, or just timing it when all enemies are stunned, broken, or too slow to respond.
4
End Bringer
Land Six Consecutive Physical Hits on a Stunned Enemy
On the surface, End Bringer is a hard-hitting single-target move that hits six times in a row. But the real beauty kicks in when your enemy is stunned. The six hits start stacking up fast, especially since the stun status prevents the target from dodging, blocking, or retaliating.
End Bringer costs 9 AP to use and 10 SP to unlock which is pricey even for a powerful move. So you won’t be using this every other round. It has to count when you commit to it. That’s why End Bringer works best when your team has a rhythm. A party member can set up the stun, while someone like Maelle can protect Verso by using her Egide skill, or maybe you can use Sciel’s Intervention skill that can give Verso 4 AP and let him play another turn in her place to generate even more SP for Verso, and then he can close the loop in the next turn.
3
Speed Burst
Shines in Fights Where You Have the Upper Hand in Speed
Speed Burst deals five light damage hits to a single target. But the twist is that the actual damage depends on how fast Verso is compared to whoever he’s hitting. The bigger the gap in speed, the harder this move lands.
If you want to get the most out of Speed Burst then you need to make Verso fast. That means investing in his Agility stat, making sure he has gear that boosts his speed, and staying on top of his Rank because at Rank C, this move hits even harder.
2
Perfect Recovery
Restores Half of Your Health and Clear Every Status Effect
Perfect Recovery is the kind of skill that doesn’t need a dramatic name or flashy animation to prove its worth. When Verso’s taken a beating and he’s stuck with some nasty status effects, this is the move that quietly gets him back in shape without wasting your turn on a bunch of different items or juggling team members to heal him.

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Perfect Recovery takes just 3 AP to use and 1 SP to unlock, which is pretty cheap. You’re not draining Verso’s resources to use it, which makes it easy to weave into your strategy. You can pop it mid-fight without worrying that it’s going to cost you the ability to attack or defend in the next round.
1
Steeled Strike
Land 13 Back-to-Back Hits if You Don’t Take Any Damage
With Steeled Strike, Verso doesn’t attack right away. Instead, he spends a full turn winding up for something big. On the next turn, if no one has touched him, he absolutely unloads: 13 back-to-back hits of Physical damage slammed straight into one enemy.
But if Verso takes even one scratch before the second turn comes around, the whole move cancels. You lose the damage. You lose the AP. You lose the moment. Cost-wise, Steeled Strike is expensive: 9 AP to use and 10 SP to unlock. That’s a lot to throw into something that can be shut down so easily, but if the attack plays out, it’s easily one of the best skills in Verso’s roster.

Clair Obscur: Expedition 33
- Released
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April 24, 2025
- ESRB
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Mature 17+ // Blood and Gore, Strong Language, Suggestive Themes, Violence
- Developer(s)
-
Sandfall Interactive
- Publisher(s)
-
Kepler Interactive
- Engine
-
Unreal Engine 5

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