Diablo 4 Season 9 is another dud for fans so far as players become tired with seasons that don’t push the game forward

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Blizzard’s Diablo 4 has just received its Season 9 update titled Sins of the Horadrim. It’s a major update adding new seasonal Horadrim Powers, a revised endgame and more, but the seasonal updates just aren’t working for fans.
After the release of the new update, many fans funnelled in to check out the new season. The average player count spiked up, especially with the release of the game on PSN, and players funnelled back out. While some players are sold on the season, others are simply tired of them, and I agree.
None of this is the fault of the actual improvements that Blizzard made alongside the release of the season. The new endgame dungeons are fun, the new wardrobe mechanics are great, but the seasonal updates for Diablo 4 just aren’t satisfying.
Since the release of Season 3, fans have complained that seasons don’t push Diablo 4 forwards. While a major expansion is still scheduled to release in 2026, the seasons between major releases are filler that are quickly added and quickly removed just to get people in to spend money on increasingly expensive cosmetics and the annoying Reliquary system.


Diablo 4’s core gameplay loop is just as fun as prior games, and the art style is beautiful when it’s not being bogged down by anime tie-in skins and glowing crap. However, seasons do not play into Diablo’s strengths, and players are tired of enjoying a set of powers only for it to be removed.
For example, take Season 7’s Witch Powers. After over a year of asking for the beloved Witch Doctor class to be added to Diablo 4, Blizzard added their powers during the season. For that short period, players could technically become a Witch Doctor again, they could have fun with that, but then those abilities were stripped out to make way for Boss Powers, which have now been stripped out to make way for Horadrim Powers.
This back-and-forth simply isn’t working, and the push towards live-service for Diablo is increasingly bizarre considering the community the game is pitching itself to. This is the Diablo community, the community that’s been playing the second game in the series for damn-near 30 years and while Project Diablo 2 adds new content to the game, most players are just as happy playing its original version or the very pretty remaster.
The main issue is that a seasonal update structure shouldn’t be this boring. If content is going to come and go at the expense of meaningful updates, at least make it really compelling. Be innovative, add ideas that utterly crack apart the formula of D4, have some creativity. I want to see mini-Belials running across the open world, new fun mods crawling out of cracks in the ground–give an literal invasion or swarming tornados. Hell, give me Diablo 4’s version of Shark Week.
Every new season in Diablo 4 is a great idea that’s executed just fine, alongside the huge number of bugs right at the start that make it annoying to play until halfway through the season. More seasons are planned until 2026, but I hope when the New Year hits Blizzard decides to move away seasons and move toward meaningful updates or events that actually focus on dumb fun.


Diablo 4
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Platform(s):
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X -
Genre(s):
Action, Action RPG, RPG