The New Dawn’s latest Dev Diary

Cronos: The New Dawn’s latest developer diary spotlights its story: a time-twisting survival horror set across two timelines in Nowa Huta (1980s vs. post‑apocalyptic future), where players uncover why humanity fell and the Traveler’s true mission alongside an enigmatic NPC, the Warden. The game launches on September 5, 2025.
- Why humanity fell — “The Change”: The cataclysm is framed as a mysterious, disease-like event from the 1980s that led to humanity’s downfall and birthed horrific enemies.
- Traveler’s role and player choice: You play as a Traveler working for the Collective, sent through rifts to the 1980s to identify “VIPs” and perform Essence extractions—likened to taking souls—which grant perks and narrative insights; your choices shape how you perceive the story.
- The Warden: A fellow Traveler who maintains your gear and oversees the mission hub; his philosophy contrasts with the protagonist’s, and he’s central to narrative progression.
- Setting and themes: The story unfolds entirely in Nowa Huta, blending gritty industrial realism with retrofuturist dystopia, emphasizing relationships, identity, and interconnected character fates discovered in real time with the player.
Step into the world of Cronos: The New Dawn with the newest episode of the Developer Diary, where Bloober Team dives deep into the game’s rich narrative. Discover why humanity fell, uncover The Traveler’s true role, and get to know the enigmatic Warden more closely. Get ready: Cronos: The New Dawn launches on Sept. 5 – and players will uncover the story in real time, side by side with The Traveler.
Cronos: The New Dawn is a third-person survival horror game created by the renowned horror studio Bloober Team, best known for the critically acclaimed SILENT HILL 2 Remake. Built around a powerful and original narrative, the entire story unfolds in Nowa Huta — a district of Kraków, Poland — presented across two contrasting timelines: a post-apocalyptic future and its industrial reality in the 1980s. This unique setting blends gritty retro realism with dystopian science fiction and retro-futuristic atmosphere, creating a deeply immersive world filled with tension and mystery.
At the heart of the story is the mysterious Traveler — a figure central to the fate of humanity. As the game’s release approaches, the development team — Klaudia Sewera, Game Producer, and Grzegorz Like, Lead Narrative Designer and Lead Writer — unveils more about the game’s complex narrative in a new episode of the Dev Diary: how souls are extracted, who must be chosen, and what the true purpose of The Travelers is. This isn’t just a horror story — it’s a journey through time, identity, and the haunting remains of a broken world.
Additionally, players will become more familiar with a new character: The Warden, first introduced in the recent, standout story trailer (watch the story trailer here) — an enigmatic Traveler whose presence and philosophy stand in stark contrast to those of the protagonist. Voiced by Alan Turkington, The Warden oversees the tools and maintains the hub where players spend much of their time throughout the game.
For more news on Cronos: The New Dawn, stay tuned to GamingTrend! Take a look at our hands-on preview as well!
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