Apple’s VP Of Human Interface Design Says That The ‘Liquid Glass’ Approach Was Chosen To Make The OS Feel ‘Expressive’ And ‘Responsive,’ With Its Origins Took Inspiration From visionOS

The term ‘Liquid Glass’ will forever be immortalized in our memories because of the countless times Apple repeated these two words and how this design interface will arrive for all of the company’s operating systems later this year. If you have an iPhone, you can try out these changes thanks to iOS 26 beta 1, but to find out more about why the technology giant went down this path, Apple’s Vice President of Human Interface Design has more to say, claiming that Liquid Glass was chosen because it feels more expressive and responsive, along with other details.
Human Interface Design executive also hints that Apple works on a number of changes, but 99 percent of them never get out in the open
The Liquid Glass push has so far had mixed reviews, with even Samsung taking a dig at Apple, claiming that its One UI 7 skin pioneered while macOS 26 appears more like Windows Vista. Criticisms aside, TechRadar reports about Alan Dye, Apple’s VP of Human Interface Design, who explains why this became the final choice, giving readers a glimpse of what goes into the creative mind at Apple’s headquarters.
The previous major design overhaul arrived years ago when iOS 7 launched, but on this occasion, Dye claims that a ton of the work we witnessed during the WWDC 2025 keynote was thanks to visionOS. The Apple executive mentions that thanks to glass’ translucent properties and the visual effects it has when people view it through their eyes, it really got him and his team thinking about how they can bring it to a software level. However, Dye states that ‘we had to kind of treat glass very differently.’
After trying out Liquid Glass, Dye says that the interface feels more expressive and responsive, and it feels similar to users pushing through the screen and coming in contact with the liquid form of glass itself. The report also mentions that it took Apple a significantly long time to materialize this update because 99 percent of the work done behind closed doors is not even shown to the world. Dye says that designing an interface is difficult, especially when an operating system is being designed for simplicity.
From hereon, Liquid Glass is only expected to evolve, and we will bear witness to the first iteration in the third quarter of 2025, when the multitude of changes arrive for Apple’s different operating systems, so stay tuned.