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Becoming Saint mixes a roguelike with a mini medieval real-time strategy

Becoming Saint mixes a roguelike with a mini medieval real-time strategy

With a demo that’s just been released and a full release date announced, Becoming Saint looks like a clever blending of genres. It has Native Linux support and will see a full release on July 15th. Really love the style of this one and the gameplay looks really fun too.

More about it: “Harness the fervent belief of your followers to conquer and convert as many city-states as possible, paving your way to Sainthood. There are many obstacles to success, but with perseverance you can Become a Saint during your lifetime!”

Check out the previous trailer:

Highlights:

Engage in Real-time medieval battles

March your followers into small-scale battles, selecting the most strategic units to convert each location.


  • Unlock and recruit up to 16 different units based on your doctrine
  • Units have strengths and weaknesses, with special abilities against certain foes and synergies with other units.
  • Utilize the terrain to gain advantage and deploy an infallible strategy against your opponents.
  • Bless your units and curse your foes with Saintly powers.
  • Take direct control of units at any time to make full use of their potential.

Article taken from GamingOnLinux.com.

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