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Hyrule Warriors: Age of Imprisonment devs say the power of Switch 2 “made it possible to include lots of enemies,” and it was “important that you could play with higher frame rates”

Hyrule Warriors: Age of Imprisonment devs say the power of Switch 2 “made it possible to include lots of enemies,” and it was “important that you could play with higher frame rates”

If any game showed the limitations of the original Switch hardware, it was Hyrule Warriors: Age of Calamity, which despite broadly positive reviews was taken to task for some serious frame rate issues. With the follow-up, Age of Imprisonment, on Switch 2, the devs seem especially keen to make the most of the new hardware’s power.

“Nintendo Switch 2 has made it possible to include lots of enemies in our Warriors games,” producer Ryota Matsushita says in a new developer interview video. “Not that just adding more enemies is a good thing, but it heavily contributes to the realism and excitement of the battlefield, which helped a ton.”

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