Net.Attack() Combines Coding with Bullet Action in New Roguelite

Summary
- Net.Attack() blends bullet hell action with programmer mechanics in a stress-free roguelike game.
- The game introduces a drag, drop, and connect node-based system to customize attacks.
- Net.Attack() is launching to Steam as an Early Access game on June 19, 2025.
If you’ve ever wanted to feel like a hacker in a movie while dodging and taking down swarms of enemies in a bullet hell game with lots of action, then ByteRockers’ Games might have exactly what you’re looking for. The Berlin-based indie dev has announced that Net.Attack() is launching to Steam as an Early Access game on June 19, 2025.

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The game promises to blend bullet hell with simple programmer mechanics, using a node-based system that lets you build and tweak your attacks through coding that’s visualized using a simple flowchart and if statements. There’s already a demo available on Steam if you want to try out the game before the Early Access launch.
What Makes Net.Attack() Different
Net.Attack() stands out in a crowded bullet hell, action roguelike genre by giving you a glimpse of what a programmer’s life looks like. Instead of just picking up random power-ups, you’re building stat and attack boosts through a drag, drop and connect node system that’s fully customizable with your goal of adding more nodes to add more attacks, primarily using “if statements” that will help you become more powerful as you progress through each level.
I’ve played the demo, and from my experience, it’s hands down one of the more stress-free and beginner friendly bullet-hell roguelite games that you can pick up. The premise is simple. You’re a hacker, and in order to extract data you’ll need to stand on top circuits to extract data while surviving an increasing number of enemies. The larger the circuit you stand on, the more data you extract, but slower. Enemies drop XP which you can then use to unlock stat boosts such as faster data extraction, damage boosts, HP increases and more in a choice-based optimization mechanic which rerolls after each level up. As you spend more time inside the virtual board, eventually a firewall is going to come up, which will shrink the space where you can move, similar to Fortnite, gradually draining your HP until you’re detected and the level is over.
Can Net.Attack() Teach You Coding?
If you’re not familiar with flowcharts or “if statements” don’t worry since the interface is simple and its visual node system isn’t intimidating at all, especially for players who’ve never written a line of code. That said, if you’re looking for a game that’s going to teach you coding, unfortunately, this is not it. What it does great, however, is teach you how flowcharts and “if statements” work. Net.Attack() has easy-to-understand visuals and the game wisely puts you right in the middle of working its core mechanics without spoon-feeding you each answer or what to do after every level.
Net.Attack() has seven identities to choose from, each hacker comes with different base abilities and three maps that include five chapters with seven layers to finish each of those chapter. The game also features localized UI and subtitles in multiple languages including German, English, Chines (Simplified), Chinese (Traditional), Korean, Japanese, Spanish-Spain, Spanish-Latin America, Portuguese and French.
Net.Attack() launches on PC via Steam Early Access on June 19, 2025. The demo is available now, and honestly, there’s no good reason not to try it. The game is addicting, and if you’re even remotely curious about how an aspect of coding looks like, it might be worth your while.

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