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Peak has sold 1 million copies in one week

Peak has sold 1 million copies in one week

Peak, a new physics-based climbing simulator born from the collaborative minds of Aggro Crab (known for Another Crab’s Treasure) and Landfall (the creators behind Totally Accurate Battle Simulator), has achieved a significant sales milestone less than a week after its release. The game has officially sold a million copies in its first six days, a remarkable feat given that it is currently available exclusively on Steam.

The impressive sales figures immediately sparked questions from fans regarding a potential console release. In a response on the official Landfall X account, the company stated it’s “too early to say” but expressed hope for a console launch. Given Peak’s success on PC, such sales numbers will undoubtedly strengthen the case for wider platform availability.

Peak’s surge in popularity appears to follow a similar trajectory to other streaming-friendly indie hits like Lethal Company and Chained Together. The game’s premise, where players must work together to scale a treacherous mountain, translates perfectly into engaging stream content. Watching streamers navigate treacherous climbs and inevitably tumble offers a unique brand of entertainment that resonates with the audience. Adding to its replayability, Peak features a dynamic map that changes daily. Even if players conquer today’s challenging mountain, a new one awaits them and their friends tomorrow, ensuring a fresh experience with each session.

It remains to be seen if Peak can maintain its lofty position at the summit of the sales charts or if it will be displaced by the next “flavour of the month”. For those eager to test their climbing prowess, Peak is currently available on PC via Steam.

KitGuru says: Have you tried Peak? What do you think of it?

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