Rematch Surpasses 1 Million Units Sold And 3 Million Unique Players

Sloclap’s new football game, Rematch, has surpassed 3 million unique players and 1 million copies sold, the studio has announced.
It’s a big milestone for the studio and a strong follow-up from its previous martial arts hit, Sifu, and seemingly a clear sign that being available on Xbox Game Pass at launch was a major boon for the multiplayer game.
Rematch officially launched for everyone on June 19, and just in its first 24 hours, was able to hit 1 million unique players jumping onto the pitch, whether they bought the game or played it through Game Pass.
Now, less than a week from its official launch, and a week from its early access release for those who paid for the deluxe edition, it’s tripled that number of players and still managed to hit a strong sales milestone.
Rematch has officially reached 3M unique players!For those keeping score, that’s- 11.8M matches played- 55.6M goals scored- 33.5M assists- 69.1M savesThis is just the beginning.Thank you for being with us, in and out of the pitch!#rematch
I reviewed Rematch for Wccftech, and was happy to be able to report that none of the issues I have with the game come from the core gameplay. It’s a very tightly-made game, which makes it all the more unfortunate that there are so many issues around the core gameplay in how it’s all structured that bring the experience down. Issues like poor menu design, slow-progression, and the misclassification of actions while in games, like how a goalie punching the ball away from a shot on net instead of catching it is counted as an interception, instead of a save.
Still, none of these issues are worth stopping you checking it out, as many of them can thankfully be patched out, along with all the bugs that myself and 3 million other players have had to endure. And, not to beat a dead horse with regarding the launch discourse around the game, but if you’re playing Rematch, for the love of all that is good in football, please learn to pass.