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Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was ‘no mention’ of the decision that put over 100 people out of work

Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was ‘no mention’ of the decision that put over 100 people out of work

Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was ‘no mention’ of the decision that put over 100 people out of work

As reported by TheJournal.ie (via VGC), Doom designer John Romero and Wizardry 8 developer Brenda Romero’s studio, Romero Games, has fully closed following the withdrawal of publisher funding for its in-development FPS. Former employees have stated that the publisher in question was Microsoft, making Romero Games another casualty of the tech giant’s most recent round of cuts and mass layoffs.

We previously reported on Romero Games’ statement on the loss of funding, but TheJournal.ie confirmed the closure and shed more light on the circumstances surrounding it. A former employee told TheJournal.ie that Romero Games “had meetings with the publisher the day before this happened, there was no mention of it.”

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