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Shatterpoint review — What dreams are made of.

Shatterpoint review — What dreams are made of.

Star Wars: Shatterpoint is a tabletop skirmish game from Atomic Mass Games that gives players the opportunity to create the Star Wars battles they’ve always dreamed of. How would Anakin fare against Maul? What if Captain Rex commanded a unit of B1s? Can Darth Vader defeat his younger self? Shatterpoint is a skirmish game, but every game tells the story you create. It’s also a hobby game that will require some work to get into. Let’s find out if it’s worth it.

Shatterpoint is sold as a core set and squad expansions. You’ll need the core set to play, so don’t pass that up. Inside the box, you’ll find quite a bit of stuff: 16 miniatures and a terrain set on sprues and of course, all of the cards, tokens, and dice you need to play the game. Everything you need for two players to get into the game is included, so trying it out with a friend is easily doable. 

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A game of Shatterpoint is played via two Strike Teams fighting over objectives called Struggles. Before you can fight, you’ll need to build your team. A Strike Team is made up of two Squads, which are in turn made up of a Primary Unit, a Secondary Unit, and a Supporting Unit. The core set comes with enough miniatures for two complete Strike Teams, with some Mandalorian mercenaries added in for some squad-building flexibility. There is no restriction on who can be together in a Strike Team, but within a Squad, units must all be from the same era (Clone Wars for example). 

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