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Engineering puzzle designer Zach Barth almost made a Factorio-like automation game, but “got really bored really quickly”
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20 Jul 2025
July 20, 2025

Engineering puzzle designer Zach Barth almost made a Factorio-like automation game, but “got really bored really quickly”

"I'm not a perfectionist," says the guy who makes niche puzzle games that turn me into a gibbering wreck obses...
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Metaphor: ReFantazio and Persona 5 artist says his interest “in fashion” is why his work is so similar to the JoJo’s Bizarre Adventure artist’s: “We’re both into clothes and designer pieces”
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17 Jul 2025
July 17, 2025

Metaphor: ReFantazio and Persona 5 artist says his interest “in fashion” is why his work is so similar to the JoJo’s Bizarre Adventure artist’s: “We’re both into clothes and designer pieces”

Fans have long pointed out that demon designs in games like Shin Megami Tensei, Persona, and more recently, Me...
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What’s on your bookshelf: The Quiet Year and Monsterhearts designer Avery Alder
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29 Jun 2025
June 29, 2025

What’s on your bookshelf: The Quiet Year and Monsterhearts designer Avery Alder

Booked For The Week is our weekly chat with industry folk about the books they love, have loved, and are hopin...
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Despite always preferring turn-based combat in RPGs, Pillars of Eternity designer Josh Sawyer thinks a lack of experience and opportunity meant the studio couldn’t pull off a similar swing to Larian taking Baldur’s Gate turn-based
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28 Jun 2025
June 28, 2025

Despite always preferring turn-based combat in RPGs, Pillars of Eternity designer Josh Sawyer thinks a lack of experience and opportunity meant the studio couldn’t pull off a similar swing to Larian taking Baldur’s Gate turn-based

When I spoke to Obsidian studio design director Josh Sawyer earlier this year, I got his take on the apparent ...
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Pentiment and Fallout: New Vegas designer Josh Sawyer isn’t usually a fan of RPG romances, but thinks Cyberpunk 2077 nailed it: ‘If I were gonna base romances on anything, I’d probably do something like that’
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16 Jun 2025
June 16, 2025

Pentiment and Fallout: New Vegas designer Josh Sawyer isn’t usually a fan of RPG romances, but thinks Cyberpunk 2077 nailed it: ‘If I were gonna base romances on anything, I’d probably do something like that’

I had the chance to talk to veteran RPG designer Josh Sawyer (Pentiment, Pillars of Eternity, Fallout: New Veg...
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“We are aiming to do it all over again!” Warhammer 40K: Boltgun 2 principal designer chats what’s new with the sequel, and the team’s love of Malum Caedo kitbashes
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27 May 2025
May 27, 2025

“We are aiming to do it all over again!” Warhammer 40K: Boltgun 2 principal designer chats what’s new with the sequel, and the team’s love of Malum Caedo kitbashes

One of the coolest reveals at last week's Warhammer Skulls event was Boltgun 2, a sequel to the lovingly made ...
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Clash of Clans “was begging to be a board game” says designer
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mouse
26 May 2025
May 26, 2025

Clash of Clans “was begging to be a board game” says designer

According to Eric M. Lang, Clash of Clans was the perfect IP to make into a board game. And true, as a board g...
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EA Motive is Hiring a Level Designer to Create “Major Single-Player Levels” For Iron Man
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Gaming
15 May 2025
May 15, 2025

EA Motive is Hiring a Level Designer to Create “Major Single-Player Levels” For Iron Man

While EA Motive has been quiet about its ongoing development of a game based on the Iron Man franchise, a new ...
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For a free update, The First Berserker: Khazan devs cooked up a Soulslike challenge so brutal that even a lead designer said “I probably wouldn’t play that”
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12 May 2025
May 12, 2025

For a free update, The First Berserker: Khazan devs cooked up a Soulslike challenge so brutal that even a lead designer said “I probably wouldn’t play that”

The First Berserker: Khazan's developers have cooked up a free update that's so brutally difficult, even one o...
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