The big Leslie Benzies interview: MindsEye, Everywhere, and the double-edged sword of GTA
As the producer behind the Grand Theft Auto games from GTA 3 through to GTA 5, as well as Red Dead Redemption ...
Interview: Over A Decade Later, Guild Wars 2 Still Finds Its Voice
Guild Wars 2 is over a decade old at this point, and the MMO from ArenaNet has quietly chugged along through t...
The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what’s next
The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant ...
LotRO Dev Interview Highlights PvMP, Including A New Angmar Sorceress Class
PvMP players in The Lord of the Rings Online haven't had much to get excited about in quite some time, but a r...
Dune: Awakening Interview: How The Art Team Approached Designing The Look And Feel Of Arrakis
At PAX East 2025, we had the chance to talk with Senior Art Director Gavin Whelan and Associate Art Director D...
Interview: How EVE Online's Player Advisory Council Is Forging Its Way Against Long-Standing Problems
There's always a push and pull between players and developers in games, and doubly so for MMORPGs. However, CC...
EVE Fanfest 2025 Interview: EVE Frontier Isn't An EVE Online Sequel – It's More Compelling Than That
CCP Games has lifted the veil bigtime on their upcoming space horror survival MMO, EVE Frontier. We spoke with...
Interview: Finding The MMO In The FPS Of EVE Vanguard – EVE Fanfest 2025
During last week's EVE Fanfest 2025 in Reykjavik, Iceland, we sat down with Game Director Scott Davis, EVE Van...
Interview: EVE Vanguard's 'Interoperability' in the EVE Universe With CCP Brand Director Grant Tasker
As part of EVE Fanfest, MMORPG interviewed CCP's Brand Director about having another FPS in New Eden
How the Onimusha 2: Samurai's Destiny Remaster Revives The Series' Turning Point | Interview
Onimusha 2 was one of the best in the series. Now with the remaster on the horizon, we sit down the Game Direc...