Firebreak’s Latest Patch Buffs the Swivel Cannon, Adds Resource Numbers to HUD
The latest patch for Remedy’s FBC: Firebreak is now available, adding even more quality-of-life changes and im...
In the side-scroller automation game Sandustry every single pixel is a simulated resource
Sandustry seems a bit like the excellent Noita but a factory sim. Here every pixel is a simulated resource to ...
Microsoft’s Agility SDK Update Brings Shader Execution Reordering, Opacity Micromaps, and Tiled Resource Tier 4 Support
Microsoft has quietly rolled out two updates to its DirectX Agility SDK, and developers are already finding re...