Monster Hunter Wilds title update two aims to defeat the biggest beasts of all: shader compilation and VRAM issues
Capcom have a tough fight on their hands at the moment. No, Arkveld hasn't escaped from its lair to terrorise ...
Godot 4.5 beta 1 brings Wayland improvements, shader baking, rendering improvements
Godot 4.5 is going to be an excellent release of the free, open source and cross-platform game engine with a f...
Microsoft’s Agility SDK Update Brings Shader Execution Reordering, Opacity Micromaps, and Tiled Resource Tier 4 Support
Microsoft has quietly rolled out two updates to its DirectX Agility SDK, and developers are already finding re...
Microsoft Agility SDK DirectX Now Adds Shader Execution Reordering & Opacity Micromaps Support, Huge Ray Tracing Improvements On NVIDIA Hardware
Microsoft has released its latest Agility SDK, DirectX, which brings major ray tracing improvements with SER &...