These are the Things We Want to See in a Remaster of Fallout New Vegas

It’s no secret that Fallout: New Vegas is widely considered the greatest RPG in gaming, and rightly hailed as the best game in the Fallout franchise. Set in the post-apocalypse of Las Vegas, you assume the role of a courier who’s been dealt a bad hand. After surviving a bullet to the head, you set out on an adventure featuring multiple factions vying for power, immense choices, unforgettable characters, and gambling.

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Sadly, though the game is incredible, its age is already showing. For years, players have been waiting for the day when they can return to a fully remade New Vegas. With the release of Oblivion Remastered, hope has been restored that the Fallout games will soon see the same privilege. Should the day finally come and Fallout: New Vegas does get a complete remaster, there are a few things fans will expect to see.
10
Mod Support for Consoles
Make Mods, Not War
Out of all Bethesda and Obsidian-released games, next to Skyrim, Fallout: New Vegas remains one of the most modded video games around. Mods and the Fallout series go together like glue and glitter. It might be an accessory, but it helps make the final product look nicer. And it’s not just the mods that patch issues or revamp textures that make them so great.
There are legions of mods that add new creatures to fight, new weapons to play with, new locations to explore, and new quests to make your New Vegas experience even bigger. Sadly, the console version of the Oblivion Remaster was released without Mod Support, so the chances seem slim that a New Vegas Remaster will either. However, given how much the game has influenced the modding community, if there’s any remaster that deserves keeping mod support, it’s Fallout: New Vegas.
9
Maintain Classic VATS
“Ain’t That A Kick In The Head?”
VATS have been part of the series since the franchise was turn-based. Even when Fallout became a first-person shooter, VATS was utilized with the new genre, allowing players to stop time and choose a target for a perfect kill shot. It wasn’t until Fallout 4 when VATS was altered, turning it into a slo-mo mechanic, but longtime fans had mixed feelings over this.
Naturally, if a New Vegas Remaster is going to happen, upgrades and changes are expected to the gameplay, but if there’s any mechanic that should remain unchanged, it’s VATS. Depending on the player’s build and chosen Skills/Perks, VATS can be incredibly tricky or incredibly broken. Like the city of New Vegas, classic VATS is a gamble fans love to play with.
8
Bring Back The Original Radiation System
“Uranium Fever Is Spreadin’ All Around”
Radiation has always been a major threat in the Fallout games. Not just in how it turned once harmless critters into giant fire-breathing abominations, but even the presence of radiation and the danger it poses to eager explorers of Fallout. Like it or not, radiation is important.
In Fallout: New Vegas and the original games, radiation damage felt like a genuine threat as you hear your Geiger counter ticking away and that red bar in the top right corner rising. And the more radiation you build up, the more it impacts your perks and health. In Fallout 4, radiation damage was more of an annoyance than a threat, simply damaging your health bar. Whatever may come in a New Vegas Remaster, players can agree that the radiation system should remain unchanged.
7
Keep Unique Weapons/Armor Unique
The True Treasure Trove
One of the best parts about Fallout: New Vegas was discovering a unique piece of gear — it was like finding lost treasure. The unique guns felt special, with their distinct design, animation, power, and effects. Then there’s the rare armor. They didn’t just make your character look cool—they made you feel unstoppable with special effects.

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These were items you truly wanted to hold onto and take care of. If Fallout: New Vegas is to see a remaster, with upgrades and new textures, the unique gear must remain just that: unique. As fun as Fallout 4 was, many of the weapons lacked… uniqueness. Except for increased power and stats, most of them blend together.
6
Don’t Lose the Original Voice Acting
“The Game Was Rigged from the Start”
You can change a lot of things about New Vegas—you can change the graphics, the weapons, and the gameplay, but the one thing that must remain untouched is the voice lines. Though the textures and models have not aged well, the writing and performances throughout New Vegas feel timeless, from mundane dialogue to humorous banter to full-fledged philosophical debates.
When it comes to voice acting and remasters, most games try to carry over the original voice lines, while sometimes, developers will hire new voice actors for a redub. For Fallout: New Vegas, to even consider such a thing would be criminal, especially given the talent the original game had. It’s not uncommon for video games to hire major Hollywood actors, and in Fallout: New Vegas, there was plenty to be found with Zachary Levi, Danny Trejo, Kris Kristofferson, Matthew Perry, and many more.
Fun Fact: New Vegas held the 2010 Guinness World Record for Most Lines of Dialogue in a single-player RPG, with over 65,000 recorded lines.
5
Classic Radio Soundtracks
New Vegas Needs “Big Iron”
Licensed music is a finicky line to walk in video games. It’s one thing to add real-world music to your game, it’s another to keep it. As time goes by, music rights and licensing agreements can change, and what was legal to use before might not be the case anymore. In the world of Fallout, radio music is just as important as the radiation and vaults.
Whether you were gambling in a casino or patrolling the Mojave, having your radio playing classy tunes added to the world and ambiance. It was because of New Vegas that so many players were introduced to iconic musicians like Josh Sawyer, Peggy Lee, and others. If a remaster is going to happen, the licensed music must return too. Fallout: New Vegas just wouldn’t be the same without Big Iron.
4
Don’t Leave Out The DLCs
Four Adventures, One Overarching Story
Love it or hate it, DLCs are now and will always be part of Fallout. Besides item packs like Courier’s Stash and Gun Runners’ Arsenal, the four major DLCs for New Vegas were Dead Money, Honest Hearts, Old World Blues, and Lonesome Road. It’ll be a tall order to remaster all four given their unique locations, gear, and questlines, but Fallout: New Vegas needs them.
Ask any New Vegas fan, and you’ll get a different opinion over which DLC was the best, but all can agree on their importance to the main game. It was in Dead Money where players found the treasure of the Sierra Madre. In Honest Hearts, they walked with the Burned Man. During Old World Blues, they outsmarted the Think Tank. And it was in Lonesome Road where players confronted a rival within the Divide. In other words, the remaster needs the expansions.
3
Better Character/Creature Models
Everyone Deserves a Facelift
You’ll encounter many characters and creatures in your New Vegas adventure. However, next to the environment and textures, the models are most likely the first thing players will notice that have aged the most poorly. The remaster doesn’t have to go all out and make the models so detailed that you can see every wrinkle on their faces, but it would be nice to have something better to look at.
Plus, an update to the NPCs would also mean the same for the character creator too. If we’re going to be looking at our courier throughout the whole adventure, players will want to make one that stands out—maybe with a more detailed creation system like better hair options or some new scars.
2
Improved Graphics and Framerate
What Would a Remaster Be Without It?
Graphics aren’t everything, but if you’re going to do a remaster or a remake, enhancements are expected. For longtime fans, it would feel like returning home after it got a fresh coat of paint, and Fallout: New Vegas needs plenty of it. So long as the enhancements don’t detract from the retro-futuristic post-apocalyptic style, it’ll be a dream come true to explore a renewed Mojave Wasteland in the blazing sun or see the iconic New Vegas Strip lit up at night.
A better framerate is also an expected enhancement. Improving the performance would help make the battles and gameplay feel less jittery. It’ll come in handy during the climactic final battle at Hoover Dam, where there are so many NPCs running around that the framerate is usually the first thing to die.
1
Combat Upgrade
The BIGGEST Improvement
Out of all New Vegas’ shortcomings, the number one thing that often deters newcomers is the stiff combat. It’s true that Fallout: New Vegas was the first Fallout to add iron sights to the combat, but that still doesn’t change how awkward it looks now. The fighting’s not terrible, but every battle boils down to pointing, shooting, and then waiting for the one with less health to die first. That and there’s no sprinting either.
A remaster wouldn’t have to change the combat so it’s on par with DOOM, but it would be nice to have a bit more freedom and movement control, maybe make the enemies feel less bullet-spongey. Also, a sprint feature would be a welcome addition, because even when not over-encumbered, your character moves too slow.

Fallout: New Vegas
- Released
-
October 19, 2010
- ESRB
-
M for Mature: Blood and Gore, Intense Violence, Sexual Content, Strong Language, Use of Drugs
- Engine
-
Gamebryo

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