Unreal Engine 5.6 Delivers Up to 35% Performance Improvement Over v5.4

Unreal Engine 5.6 was officially launched earlier this month, just after Epic Games wrapped its Unreal Fest keynote, where it teased many of these improvements. Hardware-accelerated ray tracing enhancements now shift more of the Lumen global illumination workload onto modern GPUs, and a Fast Geometry Streaming plugin makes loading vast, static worlds feel seamless and stutter-free. Animators will appreciate the revamped motion trails interface, which speeds up keyframe adjustments, and new device profiles automatically tune settings to hit target frame rates on consoles and high‑end PCs. To showcase what’s possible, Epic teamed up with CD Projekt Red for a The Witcher IV tech demo that runs at a steady 60 FPS with ray tracing fully enabled on the current-gen PlayStation 5 console. If you’re curious to dive in, you can download Unreal Engine 5.6 Paris – Fontaine Saint-Michel Tech Demo today and explore it for yourself on your PC.