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Wind Waker on Nintendo Switch 2 made two tiny changes that break it wide open for Zelda speedrunners – a strategy so hard “only a few people in the whole world can do it” is suddenly a lot easier

Wind Waker on Nintendo Switch 2 made two tiny changes that break it wide open for Zelda speedrunners – a strategy so hard “only a few people in the whole world can do it” is suddenly a lot easier

The launch of Switch 2 has finally seen the arrival of GameCube games as part of the Nintendo Switch Online service, and speedrunners of The Legend of Zelda: The Wind Waker might just be feasting better than any of us. While this emulated version is nearly identical to the GameCube original, there are two tiny changes that have busted the speedrunning scene wide open.

As explained in a new video from speedrunner Linkus7, Wind Waker has a glitch that lets you reach out-of-bounds portions of the game’s dungeons. The out-of-bounds areas don’t actually load any collision data, so you’ll just fall endlessly – unless you land on a chest, which for some reason does remain loaded as a solid, but invisible object.

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