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The Witcher 4 narrative lead says CD Projekt Red “can’t break” the stuff that people want from a Witcher game: “We have to do that”

The Witcher 4 narrative lead says CD Projekt Red “can’t break” the stuff that people want from a Witcher game: “We have to do that”


The Witcher 4 narrative lead says CD Projekt Red “can’t break” the stuff that people want from a Witcher game: “We have to do that”

The Witcher 4 narrative director Philipp Weber has said the upcoming sequel is carrying over lessons learned from CD Projekt Red’s past games, and the developer “can’t break” the things that already work.

Speaking to GamesRadar+, Weber said the team is using “most of the good lessons we learned on The Witcher 3” while making The Witcher 4. Of course, developers want to do “new things, cool things, ambitious things, innovative things” – but they’re also hyper aware of what made The Witcher 3 pop in the first place.

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